SAGITTARIUS AEXPERIMENTAL SOUND STUDIO
EN
RESEARCH / ENGINEERING

Acoustic research &
musical interfaces.

The sound may seem inexplicable. Its physical source, signal path, and limitations should be clear.

Excitation, measurement, feedback
01

Active acoustic loop

Feed energy back into the vibrating material to shape how long it sounds.

NACRE

NACRE’s contact pickup captures vibration, filters and phase correction shape the signal, and two magnetic exciters return energy to the strings. Gain limiting and thermal monitoring operate within the local loop.

Limits of the method. Feedback can turn into self-oscillation. Stability is checked for every mounting and level.

02

Gesture as a continuous signal

Preserve the movement between two notes.

AER / GRAIN / SOMATIC

Capacitive surfaces, pressure sensors, and position sensors translate movement into control data. Calibration, a dead zone, and smoothing make gestures predictable.

Limits of the method. Choose the sensor for the quantity being measured: touch, pressure, or position. A separate control mapping connects those data to a musical parameter.

03

Controlled mechanical randomness

Give physical material room for a small error.

SEREIN / TESSERA

SEREIN’s granules and TESSERA’s mallets produce variation that cannot be obtained by simply repeating one sample. The performer or controller sets the conditions, rather than every detail of the vibration.

Limits of the method. Wear, variations in strike force, and actuator noise are accounted for in composition and maintenance.

04

Resonance models

Extend an object’s response beyond its natural decay.

HALO / MODEFIELD

A digital resonator bank defines the frequency, decay time, and relative level of each mode. A recorded strike can excite this model, creating an electronic extension of the acoustic sound.

Limits of the method. Mode fitting is approximate. Nonlinear overtones and changes in the material are not reproduced automatically.

05

Cycles within physical limits

A musical command must leave enough time for a mechanical action.

TESSERA / ORBIT SCORE

ORBIT SCORE supplies events to TESSERA. The local controller converts velocity into a calibrated pulse, limits its duration, and allows the mallet to return. An interlock prevents activation when the striker frame is raised.

Limits of the method. The sequencer does not control coil current. Commands that arrive too frequently are skipped; the permitted density depends on the mechanism and its temperature.

06

Space connected to the hand

Connect the movement of sound to a clear physical action.

SEREIN / SOMATIC

For a spatial session, SEREIN’s tilt can be mapped through SOMATIC to an external mixer’s pan position. The map takes the actual speaker layout into account. ORBIT SCORE sets scene-change events but does not decode spatial audio.

Limits of the method. Stereo panning, multichannel systems, and binaural listening use different signal paths. Moving between them requires a separate preset and an on-site check.

FROM HYPOTHESIS TO SOUND

How an idea becomes an experience.

01 / QUESTIONWhat will change?One audible effect and a way to test it.
02 / TEST BENCHOne component.A minimal construction without unnecessary complexity.
03 / MEASUREMENTRepeatability.Noise, latency, spectrum, and stability.
04 / PERFORMANCETested by a performer.A study, feedback, the next iteration.
A new component first undergoes bench testing, then a performance session. A working prototype remains part of the laboratory; a design moves into small-batch production when it can be reproduced, adjusted, and maintained.

Technical foundations

The three paths—sound, control, and energy—are explored in more detail in the workshop ↗.

Is there a sound
that does not yet exist?

Discuss an idea